The Usses (working title) is a “playable play” about a group of hunter-gatherers at the dawn of agriculture, and the fluctuating relationships they forge with the natural world—which is itself “played” by audience members wearing interactive VR headsets. The Usses explores how new ideas influence and change our environment, our relationships, and our potential futures…by conjuring a moment in time when almost anything was possible.
From Drew: “There are two juicy questions animating this project for me. The first is: can I write a play that opens a new (and hopeful) mythological space in our distant past, via integrating the nascent storytelling medium of VR? The second question: can I find an approach to theater-making that uses narrative design structures from gaming to bring audiences deeper into a living story? I can’t wait to dig into these questions at the Playwrights’ Center!”